Orochimaru (S) - Page 18
Naruto-Arena forces you to select 3 characters when you start a new game. This page gives you an overview of all characters available in the Naruto-Arena game. Not only can you view each character's skills, you can also discuss the characters by posting comments.
Orochimaru (S)
Orochimaru(s) returns, strong as ever and with some new tricks up his sleeve. But his body seems to be on borrowed time.
Skill:
Orochimaru (S) has learned a way to regenerate by shedding his skin like a snake. This skill can only be used when Orochimaru (S) has 20 health or less. When used, Orochimaru (S) will return to 60 health.
Second Skin
Orochimaru (S) has learned a way to regenerate by shedding his skin like a snake. This skill can only be used when Orochimaru (S) has 20 health or less. When used, Orochimaru (S) will return to 60 health.
Cooldown: 2
Chakra required:
Classes: Chakra, Instant, Unique
Skill:
Orochimaru (S) regurgitates a horde of snakes who themselves produce swords from their mouths dealing 20 affliction damage to one enemy and stun effects used by that enemy the following turn will last 1 turn less.
Sword Snake Horde
Orochimaru (S) regurgitates a horde of snakes who themselves produce swords from their mouths dealing 20 affliction damage to one enemy and stun effects used by that enemy the following turn will last 1 turn less.
Cooldown: None
Chakra required:
Classes: Physical, Affliction, Instant, Ranged
Skill:
Orochimaru (S) extends the length of his famed sword Kusanagi to pin down and harm one enemy. That enemy has their physical or chakra skills stunned for 2 turns. During this time this enemy takes 20 piercing damage each turn.
Extended Kusanagi
Orochimaru (S) extends the length of his famed sword Kusanagi to pin down and harm one enemy. That enemy has their physical or chakra skills stunned for 2 turns. During this time this enemy takes 20 piercing damage each turn.
Cooldown: 3
Chakra required:
Classes: Physical, Control, Ranged, Unique
Skill:
This skill makes Orochimaru (S) invulnerable for 1 turn.
Triple Rashoumon
This skill makes Orochimaru (S) invulnerable for 1 turn.
Cooldown: 4
Chakra required:
Classes: Physical, Instant
Related subjects:
page 18
,orochimaru(s)
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Lord_Vengance
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Win 5 battles with any Ninja of Team 7 Shippuden (Naruto, Sakura, Sai, Kakashi) versus Yamato (S). (3/5)
Win 4 battles in a row with Orochimaru or Yakushi Kabuto. (4/4)
spongebob16
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Win 5 battles with any Ninja of Team 7 Shippuden (Naruto, Sakura, Sai, Kakashi) versus Yamato (S). (5/5)
Win 4 battles in a row with Orochimaru or Yakushi Kabuto. (4/4)
igorwp
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georgemcguire
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igorwp
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neji1113
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Win 5 battles with any Ninja of Team 7 Shippuden (Naruto, Sakura, Sai, Kakashi) versus Yamato (S). (5/5)
Win 4 battles in a row with Orochimaru or Yakushi Kabuto. (4/4)
georgemcguire
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Win 5 battles with any Ninja of Team 7 Shippuden (Naruto, Sakura, Sai, Kakashi) versus Yamato (S). (3/5)
Win 4 battles in a row with Orochimaru or Yakushi Kabuto. (4/4)
georgemcguire
Posts: 0
Win 5 battles with any Ninja of Team 7 Shippuden (Naruto, Sakura, Sai, Kakashi) versus Yamato (S). (5/5)
Win 4 battles in a row with Orochimaru or Yakushi Kabuto. (4/4)
georgemcguire
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igorwp
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