Major Updates to Game and Engine - Page 8




Thursday, November 27, 2008 at 10:38 by Mark

12/04 Balance Update:
Nerfs: Nidaime, Yamato
Boosts: Yoroi, Kisame Body Double

Luapman

Update:
Kakashi (S) Jutsu Immitation does no longer copy skills that require a different move to be performed first.

The new update is finally here! We have been working very hard on this update over the past weeks, and we are very pleased with the results.

Like we mentioned before, this update has three goals:
- Reduce the amount of bugs and glitches.
- Clearer explanation of skills and effects.
- Create more options for skills.

The new update required us to re-code many of the current skills. Due to changes in the engine, some skills have received small modifications. These are only small modifications though; most skills have stayed the same. A list of all the changes can be found here.

This also means that there might be a few small bugs in some skills. Though we are confident this update will deliver a more stable gameplay experience, small input mistakes are easily made. Therefore we will be keeping a very close eye on the Bugs and Glitches section in the forums for the upcoming days. With your help we will repair them as soon as possible. If you encounter a bug in the game, report it here.

In light of making the game easier to understand, the skill classes system has also received a slight rework. The classes "ninjutsu", "taijutsu" and "genjutsu" have been removed from the game. In practice you will notice this change hardly affects the game at all, which is also the main reason for removing them. The "unique" class  will stay in the game. The classes "Static", "Interrupt" and "Cancel" have been re-named to "Instant", "Action" and "Control". We feel this better reflects the true workings of each class. In addition, "Action" skills can now only be countered on the first turn. When this happens, the entire skill will be countered. Check the game manual for full details on the classes system.

The way invisible moves are displayed has also been slightly modified. Skills such as Zaku’s Wall of Air and Counter Punch will now inform the opposing party that they have been used the moment they end. This means that these skills will still be invisible while they are active, but when their effect ends the other team will be informed that Wall of Air has been used in the previous turn. This way no skill will be truly invisible. Check the game manual for more details on invisible skills.

Action skills have also received a significant change. If the description says the whole skill is interruptible, it really means the whole skill. This includes the defense in a skill like "Drunken Fist Style". If Lee is stunned, the defense will not work either. Not all Action skills have been changed though, the details can be found in their descriptions.

A full list of all changes to the game can be found here.

You can give us feedback or discuss this engine update here.

The Naruto-Arena Staff


Posted on January 13, 2009 at 18:59

NUSUSHKH
Posts: 11
naruto-bleach wrote:
hi im back
HELLO

Posted on January 13, 2009 at 19:00

naruto-bleach
Posts: 2
NUSUSHKH wrote:
HELLO
so you still wana fight

Posted on January 13, 2009 at 19:01

NUSUSHKH
Posts: 11
naruto-bleach wrote:
so you still wana fight
WELL U CALLED SO YA!!!!!!!!!:mad :mad

*PULLS OUT A SWORD*

IM NOT DRUNK ENY MORE YOUR LUKY THEN

Posted on January 13, 2009 at 19:03

naruto-bleach
Posts: 2
NUSUSHKH wrote:
WELL U CALLED SO YA!!!!!!!!!:mad :mad

*PULLS OUT A SWORD*

IM NOT DRUNK ENY MORE YOUR LUKY THEN
you think i need to be lukky trows 3 wine bottles *strong*
and bey the way almost al pealple react 1 minit later but jou react 3 minits later nothing special just somthing to tink about:smile

Posted on January 13, 2009 at 19:03

NUSUSHKH
Posts: 11
:mad

Posted on January 13, 2009 at 19:04

NUSUSHKH
Posts: 11
naruto-bleach wrote:
you think i need to be lukky trows 3 wine bottles *strong*
and bey the way almost al pealple react 1 minit later but jou react 3 minits later nothing special just somthing to tink about:smile
*DROPS SWORD AND CACHES THE BOTTLES*

HUH WATS THIS FOR

Posted on January 13, 2009 at 19:04

naruto-bleach
Posts: 2
what

Posted on January 13, 2009 at 19:05

naruto-bleach
Posts: 2
NUSUSHKH wrote:
*DROPS SWORD AND CACHES THE BOTTLES*

HUH WATS THIS FOR
you say you fight better drunk so here i want a real fight

Posted on January 13, 2009 at 19:06

NUSUSHKH
Posts: 11
naruto-bleach wrote:
you say you fight better drunk so here i want a real fight
*OK DRINKS 2 AND SAFS 1 FOR LATER*

Posted on January 13, 2009 at 19:07

naruto-bleach
Posts: 2
NUSUSHKH wrote:
*OK DRINKS 2 AND SAFS 1 FOR LATER*
uses special ability assualt twister

Posted on January 13, 2009 at 19:09

naruto-bleach
Posts: 2
ooh sorry hav to go but ad me to your buddy list we can fight any time il add you to :smile

Posted on January 13, 2009 at 19:10

NUSUSHKH
Posts: 11
naruto-bleach wrote:
ooh sorry hav to go but ad me to your buddy list we can fight any time il add you to :smile
OK

Posted on January 13, 2009 at 19:17

naruto-bleach
Posts: 2
NUSUSHKH wrote:
OK
man my sis can be a pis im back went on my laptop:laugh

Posted on January 13, 2009 at 19:21

NUSUSHKH
Posts: 11
naruto-bleach wrote:
man my sis can be a pis im back went on my laptop:laugh
COOL I NEED MORE WINE I DRANK ALL 3 BUT IM NOT DRUNK ENY MORE *GRABS SWORD*

Posted on January 13, 2009 at 19:23

anthonyandlee
Posts: 16
uuuuuuuuuuuuuuuuuuuuhhhhhhhhhhhhhhhhhhhhhhhhh


hy nush r u pissed (drunk)

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