Major Updates to Game and Engine - Page 1


Thursday, November 27, 2008 at 10:38 by Mark

12/04 Balance Update:
Nerfs: Nidaime, Yamato
Boosts: Yoroi, Kisame Body Double

Luapman

Update:
Kakashi (S) Jutsu Immitation does no longer copy skills that require a different move to be performed first.

The new update is finally here! We have been working very hard on this update over the past weeks, and we are very pleased with the results.

Like we mentioned before, this update has three goals:
- Reduce the amount of bugs and glitches.
- Clearer explanation of skills and effects.
- Create more options for skills.

The new update required us to re-code many of the current skills. Due to changes in the engine, some skills have received small modifications. These are only small modifications though; most skills have stayed the same. A list of all the changes can be found here.

This also means that there might be a few small bugs in some skills. Though we are confident this update will deliver a more stable gameplay experience, small input mistakes are easily made. Therefore we will be keeping a very close eye on the Bugs and Glitches section in the forums for the upcoming days. With your help we will repair them as soon as possible. If you encounter a bug in the game, report it here.

In light of making the game easier to understand, the skill classes system has also received a slight rework. The classes "ninjutsu", "taijutsu" and "genjutsu" have been removed from the game. In practice you will notice this change hardly affects the game at all, which is also the main reason for removing them. The "unique" class  will stay in the game. The classes "Static", "Interrupt" and "Cancel" have been re-named to "Instant", "Action" and "Control". We feel this better reflects the true workings of each class. In addition, "Action" skills can now only be countered on the first turn. When this happens, the entire skill will be countered. Check the game manual for full details on the classes system.

The way invisible moves are displayed has also been slightly modified. Skills such as Zaku’s Wall of Air and Counter Punch will now inform the opposing party that they have been used the moment they end. This means that these skills will still be invisible while they are active, but when their effect ends the other team will be informed that Wall of Air has been used in the previous turn. This way no skill will be truly invisible. Check the game manual for more details on invisible skills.

Action skills have also received a significant change. If the description says the whole skill is interruptible, it really means the whole skill. This includes the defense in a skill like "Drunken Fist Style". If Lee is stunned, the defense will not work either. Not all Action skills have been changed though, the details can be found in their descriptions.

A full list of all changes to the game can be found here.

You can give us feedback or discuss this engine update here.

The Naruto-Arena Staff


Posted on January 13, 2009 at 04:22

storm1014
Posts: 0
flamebro_2_2_ wrote:
so sry:sad
its ok

Posted on January 13, 2009 at 04:23

_Vanity_
Posts: 0
:push :push :push :push :push

Posted on January 13, 2009 at 04:23

flamebro_2_2_
Posts: 4
storm1014 wrote:
its ok someone told me to stop befor i end up killing myself witch i was exactly going to do but i got told alot of stuff and i am not now you dently are not the same as usely
first things first plz ur confusing me:amused

Posted on January 13, 2009 at 04:24

storm1014
Posts: 0
_Vanity_ wrote:
:push :push :push :push :push
you ok oh and wocome back sorry i am messed up right now

Posted on January 13, 2009 at 04:24

_Vanity_
Posts: 0
flamebro_2_2_ wrote:
OH IM VERY SRY:sad

!!! i used to love that band until someone ruined them for me :cry now i hate them :push even though they had really good music

Posted on January 13, 2009 at 04:24

flamebro_2_2_
Posts: 4
_Vanity_ wrote:
:push :push :push :push :push
hey:amused

Posted on January 13, 2009 at 04:24

storm1014
Posts: 0
flamebro_2_2_ wrote:
first things first plz ur confusing me:amused
oh sorry i just do that some times

Posted on January 13, 2009 at 04:25

_Vanity_
Posts: 0
storm1014 wrote:
you ok oh and wocome back sorry i am messed up right now

hey well im too distracted to do homework so i know im not going to even try to do it

:laugh

Posted on January 13, 2009 at 04:25

flamebro_2_2_
Posts: 4
_Vanity_ wrote:

!!! i used to love that band until someone ruined them for me :cry now i hate them :push even though they had really good music
lol
@storm i cood tell:push

Posted on January 13, 2009 at 04:26

_Vanity_
Posts: 0
flamebro_2_2_ wrote:
hey:amused
*waves* hi adam gontier from my favorite band TDG who i wish that somebody did not ruin for me
blegh he was a poser too!

Posted on January 13, 2009 at 04:26

storm1014
Posts: 0
_Vanity_ wrote:

hey well im too distracted to do homework so i know im not going to even try to do it

:laugh
ok ya i am better now thanks

Posted on January 13, 2009 at 04:27

flamebro_2_2_
Posts: 4
_Vanity_ wrote:
*waves* hi adam gontier from my favorite band TDG who i wish that somebody did not ruin for me
blegh he was a poser too!
did barry ruin it for u?

Posted on January 13, 2009 at 04:27

storm1014
Posts: 0
flamebro_2_2_ wrote:
lol
@storm i cood tell:push
hey now its not all the time

Posted on January 13, 2009 at 04:28

flamebro_2_2_
Posts: 4
storm1014 wrote:
hey now its not all the time
awsome

Posted on January 13, 2009 at 04:28

storm1014
Posts: 0
flamebro_2_2_ wrote:
awsome
ya just when i eat something i never ate befor

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