Wednesday, February 7, 2007 at 11:50 by Luapman
Balance Update 4.5 [UPDATETED 2-20-2007]:

Howdy again Arena peoples. Welcome to the ?Oh my god! Why did they change that character? My life is ruined!? time. Basically the standard procedure here using 2 weeks of data from matches lasting 3 minutes or longer between players with a rank of 1000 or greater.

I used some discretionary leeway considering the goals of the current missions, but in some cases leeway was not necessary. I was not planning on altering any Sound Nin but found that only 3 out of the 5 had low win percentages. If all 5 had low scores then I would chalk it up to the effect of the missions, but with 2 having very solid scores I can see that the missions are not a primary cause of this. Also the Jounins have a significant enough playtime to consider their percents fairly concrete. That being said this update will focus mainly on the characters mentioned.

Rock Lee, Neji, Kidoumaru, and Sakon have all received boosts. Tayuya, Zabuza (who has been over-looked for some time now), Kurenai, and Kakashi have all received nerfs.

Rock Lee
Matches Won: 46.23%
Matches Lost: 53.77%
  • Drunken Fist Style Taijutsu reduces damage to Lee by 66 percent rather than 50 percent.

Neji
Matches Won: 47.1%
Matches Lost: 52.9%
  • Eight Triagram Sixty-Four Palms Technique leaves the target unable to defend for one round.

Kiba
Matches Won: 44.56%
Matches Lost: 55.44%
  • Dynamic Air Marking lasts 5 rounds.

Kankuro
Matches Won: 43.38%
Matches Lost: 56.62%
  • Poison Bomb lasts 4 rounds. The cooldown has also been increased accordingly to 4 rounds.

Kidoumaru
Matches Won: 42.64
Matches Lost: 57.36%
  • Summoning Kyodaigumo reduces damage to Kidoumaru by 33 percent.

Jiroubou
Matches Won: 41.03%
Matches Lost: 58.97%
  • Nirvana Fist and Mud Cannonball have both had their cooldowns removed.

Tayuya
Matches Won: 57.77%
Matches Lost: 42.23%
  • Summoning the Doki costs 1 genjutsu, 1 random and the cooldown is reduced to 1.
  • Doki Chakra Ghosts does 5 damage and removes 1 chakra from the target rather than removing 1 chakra for 2 turns.
  • Summoning the Doki reduces damage to Tayuya by 33 percent rather than 50 percent.

Sakon
Matches Won: 44.11%
Matches Lost: 55.89%
  • Rest heals 35 damage from Sakon rather than healing 30 damage.

Kimimaro
Matches Won: 44.26%
Matches Lost: 55.74%
  • Clematis self-damage is now spread over 2 rounds.
  • Seedling Fern does 30 damage to Kimimaro but is spread over 3 rounds.
    (Yes, damage from Clematis and Fern can "stack" with each other.)

Zabuza
Matches Won: 56.13%
Matches Lost: 43.87%
  • Silent Homicide Technique does 30 damage rather than 35 damage to the target.

Kurenai
Matches Won: 67.76%
Matches Lost: 32.24%
  • Tree Bind lasts 2 rounds and has a 1 round cooldown but the target is unable to defend.
  • Cherry Blossom does 40 damage, the target cannot use a skill for 1 round, and the cost is 1 genjutsu, 1 random.
  • Plant Attack can be used on targets affected by Cherry Blossom.
  • Tree Bind Death has a cooldown of 2 turns rather than 1 turn.
  • Plant Form Attack does 20 damage to the target rather than 25 damage.

Asuma
Matches Won: 63.16%
Matches Lost: 36.84%
  • Flying Swallow lasts 2 rounds and has a cooldown of 2 rounds.
  • Self-Sacrifice causes 15 damage to Asuma.

Gai
Matches Won: 45.38%
Matches Lost: 54.62%
  • Strong Whirlwind does 30 damage but costs 1 taijutsu, 1 random.
  • Gate Opening is now 6th Gate Opening. Gai loses 50 percent of his health but is invulnerable for 2 rounds, Whirlwind damage is doubled while in effect, the cooldown is 4 rounds, and the cost is 1 taijutsu.
  • Counter-Punch lasts 3 rounds, is hidden from the enemy and has a 50% chance of working by negating the enemy skill and doing 30 damage the enemy who targeted him.
(Note: Changes to Counter-Punch might not be immediate, as it needs to be re-coded.)

Kakashi
Matches Won: 65.94%
Matches Lost: 34.06%
  • Nin-Dogs now only lasts 1 round.
  • Raikiri has a cooldown of 1 round.
  • Sharingan Copy costs 1 bloodline but has a cooldown of 3 rounds.
  • Sharingan Copy has a chakra cost of one bloodline and one random rather than one bloodline.
  • Raikiri does 55 damage to the target rather than 60 damage.

(NOTE: I have only listed specific changes to the skills. All other effects of these skills exist unchanged.)

Luapman

Posted on September 22, 2008 at 20:25

anthonyandlee
Posts: 16
im the koolest dude here booyah

Posted on September 22, 2008 at 20:26

anthonyandlee
Posts: 16
14th

Posted on September 22, 2008 at 20:27

anthonyandlee
Posts: 16
15th

Posted on September 22, 2008 at 20:27

anthonyandlee
Posts: 16
16th ohhh yeaaaaah i rock i rule u suk i rule kiss my asz everyone else i own ur asesz

Posted on September 22, 2008 at 20:29

anthonyandlee
Posts: 16
17th too hahahah u lozer suk my fully functioning trouser snake and squirrels

Posted on September 22, 2008 at 20:30

anthonyandlee
Posts: 16
18th i am the king hokage and master of NA

Posted on September 22, 2008 at 20:31

anthonyandlee
Posts: 16
19th oh fuk u losers and all this bollocks up all ur momas azes

Posted on September 22, 2008 at 20:32

anthonyandlee
Posts: 16
20th im fukin this ggrrgrl rtie nw shsha shes s putin d]imdk me of

Posted on October 13, 2008 at 14:46

romarck
Posts: 5384
stupid:sad

Posted on October 31, 2008 at 19:02

stephan
Posts: 593
HAAAHAHHAHAH

Posted on November 2, 2008 at 16:06

ChibiiChann
Posts: 1892
dipshit x)

Posted on November 29, 2008 at 05:30

Ike-sama
Posts: 1938
WAZ UP!!!

Posted on December 23, 2008 at 02:32

Neku29
Posts: 0
anthony shut it your team is garbage

Posted on December 30, 2008 at 14:38

micuta_de_ankuta
Posts: 0
100 th
:embarressed

Posted on January 19, 2009 at 00:04

garano
Posts: 2
i won i am 1st

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